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Lady ASH – Interactive Mobile Games

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Industry

Education & EdTech

Project Type

Mobile Learning Game for Children

Engagement

6 months

Team

3

The Challenge

Lady ASH, a startup business with a focus on early childhood education, sought to develop a mobile learning app to tutor children aged 3-6. The app needed to be both engaging and educational, offering a fun, interactive environment to help children develop essential skills. The challenge was to create an intuitive, visually appealing mobile game that catered to young learners while maintaining high educational value.

Key challenges included:

  • Designing an interface and gameplay mechanics that are simple enough for young children to navigate.
  • Developing interactive content that keeps children engaged while reinforcing learning objectives.
  • Ensuring compatibility with a wide range of Android devices, given the target audience’s likely use of various devices.
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Our Work and Results

Solution

Akuton designed and developed a mobile learning game for Android, using Unity as the development platform. Unity’s versatility allowed for the creation of a vibrant, interactive environment that made learning enjoyable for children. The game was built to be intuitive, with simple controls and clear instructions that catered to the learning needs of 3-6-year-olds.

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EngagingGameplay:Theappincludesavarietyofeducationalmini-gamesthatteachfoundationalskills,suchascounting,basicproblem-solving,andcolorrecognition.Thegameplayisdesignedtobefunandrewarding,encouragingchildrentolearnattheirownpace.

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Cross-DeviceCompatibility:TheappwasoptimizedtoperformsmoothlyacrossawiderangeofAndroiddevices,ensuringaccessibilityforallusersregardlessofhardwarecapabilities.

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ProgressTracking:Afeaturewasimplementedtoallowparentsandguardianstotracktheirchild’sprogress.Thisfunctionalityenablesuserstomonitortheskillstheirchildrenaredevelopingandidentifyareasforfurtherimprovement.

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AdaptiveLearningLevels:Theappincludesadaptivedifficultylevelsthatadjustbasedonthechild'sprogress.Asthechildsuccessfullycompletestasks,thegameintroducesmorechallengingactivitiestopromotecontinuouslearninganddevelopment.Thisensuresthattheappgrowswiththechild,providingage-appropriatecontentastheirskillsimprove,keepingtheexperiencebothengagingandeducationalovertime.

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Child-FriendlyDesign:Theinterfacewascreatedwithlarge,easy-to-tapbuttonsandcolorful,kid-friendlygraphicsthatappealtoyounglearners.Allcontentwasdevelopedwithchildsafetyandsimplicityinmind,ensuringthatchildrencannavigatetheappwithoutfrustration.

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Results

The mobile learning game has provided Lady ASH with a powerful tool to reach their educational goals:

  • Enhanced Learning Experience: The app successfully combines education with entertainment, making it easier for children to grasp foundational concepts while enjoying themselves.
  • Increased Engagement: The use of vibrant graphics, intuitive controls, and interactive gameplay keeps children engaged, promoting longer periods of focused learning.
  • Parent Satisfaction: The progress tracking feature has been well-received by parents, offering valuable insights into their child’s learning journey.

Technology Stack

You can quickly generate and refine innovative solutions that address your business needs and goals. You can quickly generate and refine innovative solutions that address your business needs and goals.

  • Unity: Used to build the game’s entire framework, including visuals, animations, and interactive elements. Unity’s flexibility allowed Akuton to create a dynamic and visually engaging learning environment.
  • Android: The app was developed specifically for the Android platform, ensuring it meets the performance and compatibility standards required for a smooth user experience on mobile devices.